Beginner
Typically ages 6–8
Visual coding with Scratch, simple robotics, creative storytelling. Perfect for beginners building confidence.
Everything you need to know about our programs, plus tips to nurture your child's passion for technology.

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"My kiddos really enjoyed their class and said the teacher really took her time to answer questions and help everyone individually. They really enjoyed the hands on building alongside doing coding. They both learned a lot today."
amber1259 • Google review
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Typically ages 6–8
Visual coding with Scratch, simple robotics, creative storytelling. Perfect for beginners building confidence.
Typically ages 8–12
Python programming, advanced robotics, game design. Real projects they'll be proud to share.
Typically ages 13–14
Web development, competition robotics, advanced coding. Portfolio-ready projects for future careers.
The 25-page PDF covers our curriculum by age group, sample projects and learning outcomes, tips for supporting your child at home, technology setup help, and answers to the questions parents ask us most.
Yes — enter your email and the full guide downloads instantly. We also send occasional helpful tips and program updates, which you can unsubscribe from anytime.
The guide includes an age-and-interest breakdown, but the fastest way is a $10 trial class — your child joins a real session and our educators recommend the right pathway.
Not at all. Most ThinkerLab students start as complete beginners. Programs are scaffolded step by step, so kids build confidence before complexity ramps up.